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Chapter 13: The Korth Flux
 
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Vladamire




Number of posts : 72
Reputation : -47
Registration date : 2008-11-30

Combat Empty
PostSubject: Combat   Combat EmptySat Oct 24, 2009 9:55 pm

The combat system is great, except for one factor.

There is no "missing".
As you notice in the AWRPG combat system no matter what you will get a few misses in there. The arena tournaments are a little less exciting because all u have to do is keep clicking? u never have a risk of missing.. Nobodys that perfect...
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Garrick
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Garrick


Number of posts : 405
Age : 34
Reputation : 44
Registration date : 2007-06-03

Persona Record
Char Name: Garrick Felagund, Icepanther
Char Race: Part Elf/Part Drow
Char Allies: Moon God Ranul

Combat Empty
PostSubject: Re: Combat   Combat EmptySat Oct 24, 2009 10:17 pm

easily implementable..

also the current combat equation for figuring damage is:

(Player strength x player's weapon damage) - enemy's total defense
----------------------------------------------------------------------------------------
player's weapon damage


enemy's total defense = enemy's def skill + def of enemy's armor + def of enemy's shield
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Vladamire




Number of posts : 72
Reputation : -47
Registration date : 2008-11-30

Combat Empty
PostSubject: Re: Combat   Combat EmptySat Oct 24, 2009 10:52 pm

Thank u SO MUCH
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